25 Aug 2015

Ron Gilber on Thimbleweed Park

Saving games still scare me.This is something I should have figured out months ago. The issue isn't a matter of how to store the data, it's way more complex than that. There is a lot of data to iterate through and save off in a way that can be reconstructed. Doing save games is harder today than it was back in the SCUMM years. Back then we didn't have to worry about patching. These days, the save game has to survive the game being patched and that can mean resources being added or removed.

(Ron Gilbert on Thimbleweed Park)

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